SAMP 0.2 Render/Map Bug
#5

Well first off you have pretty low specs even for this game. I had that a few years back and I'd get around 25 FPS in a low object area. Not that great.

One question is.... What's the server? It seems rather odd SP is not lagging in the same spot as SA-MP. Most likely cause I can think of is the scripter placed more objects in that area which requires it to render more. My 8800GT will even drop to 25 FPS if they've placed enough.

Can you post some vids of this problem on ******* and link to this thread? Make sure they are in the EXACT same area (for SP and SA-MP).
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Messages In This Thread
SAMP 0.2 Render/Map Bug - by DonTSHootMi - 13.09.2009, 11:00
Re: SAMP 0.2 Render/Map Bug - by Calgon - 13.09.2009, 11:28
Re: SAMP 0.2 Render/Map Bug - by cyber_punk - 13.09.2009, 11:45
Re: SAMP 0.2 Render/Map Bug - by DonTSHootMi - 13.09.2009, 11:51
Re: SAMP 0.2 Render/Map Bug - by JohnnyVendetta - 14.09.2009, 21:31
Re: SAMP 0.2 Render/Map Bug - by cyber_punk - 15.09.2009, 03:11
Re: SAMP 0.2 Render/Map Bug - by BIGBOY - 15.09.2009, 06:45
Re: SAMP 0.2 Render/Map Bug - by cyber_punk - 15.09.2009, 07:47
Re: SAMP 0.2 Render/Map Bug - by JohnnyVendetta - 15.09.2009, 14:15

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