10.03.2018, 22:35
What was a problem long ago was the old
Same as the name example above... Where playername is only 32+1 or something, SendClientMessage can only send 144 characters, so the 256 is a waste of space, unless you do some breaking up of long-lines function.
Code:
new string[256];
Code:
SendClientMessage(playerid, 1, string);