10.03.2018, 22:21
Код:
static AddDynamicActor(skinid, Float:X, Float:Y, Float:Z, Float:R, worldid, interiorid, godmode = 1, Float:health = 100.0) { new actorid = CreateDynamicActor(skinid, X, Y, Z, R, godmode, health, worldid, interiorid, -1); ActorWorld[actorid] = worldid; Iter_Add(Actors, actorid); return actorid; } public OnScriptInit() { AddDynamicActor(80, 761.440002, 0.958596, 1001.594238, 135.559936, -1, 5); return 1; }