09.03.2018, 17:01
To remove weapons again, you should add a check in a constantly looping second timer or OnPlayerUpdate or whatever to reset the weapons IF the player is in godmode.
To avoid using a timer (if you don't have one already), you could just null the damage sent by the player in godmode so that nobody is hurt by his weapons so that you don't even need to remove them in the first place. I believe you can do that by checking if the player has godmode activated in OnPlayerWeaponShot and returning 0.
To avoid using a timer (if you don't have one already), you could just null the damage sent by the player in godmode so that nobody is hurt by his weapons so that you don't even need to remove them in the first place. I believe you can do that by checking if the player has godmode activated in OnPlayerWeaponShot and returning 0.

