09.03.2018, 11:46
Quote:
Changing the Ackslimit isn't likely to be a good solution.
When I've encountered this is when people have overloaded certain callbacks... Mainly OnPlayerKeyStateChange, or other callbacks that do similar, such as getting information from the players client. I don't think OnPlayerUpdate could do it, but it may be able to if the callback is checking them excessively. |
I think my problem may be in OnPlayerConnect, I'll check my script.
because after OnPlayerSpawn, acks sent look normal when you press f5
Thank you for that info...