04.03.2018, 10:38
maybe
under onplayerconnect
PlayerConnectedTime[playerid] = gettime();
use example (you get the results in seconds)
if((gettime() - PlayerConnectedTime[playerid]) > 3600)
SendClientMessage(playerid, -1, "You connected more than 1 hour!");
under onplayerconnect
PlayerConnectedTime[playerid] = gettime();
use example (you get the results in seconds)
if((gettime() - PlayerConnectedTime[playerid]) > 3600)
SendClientMessage(playerid, -1, "You connected more than 1 hour!");