[Include] (sQt) Anti Quick-Turn
#8

Quote:
Originally Posted by Pottus
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Well, why would you ever want to disregard precision? That is such a poor mentality. I equate that statement right away to "it's good enough" for me nothing is ever good enough. Sure I talk shit to you guys! I know it but I talk the same shit to myself constantly.

I will talk some more shit that is..... neither of you guys have proven shit to me beyond you are both probably capable of taking your work to the extreme.

The sooner you guys stop making these petty bullshit releases and go for the gold I won't be fully impressed until that time.
Whoa, i was giving you an advice, you missed the negative angle! your suggestion won't always work, take time to read. I don't really go around releasing things to impress anyone...
Quote:
Originally Posted by Pottus
petty bullshit releases and go for the gold
Why call someone's hard work petty bullshit? moreover how is this going for the gold? how is this 'gold' in any matter? name one thing anyone gets out of this?

Not the perfect way to show your pov on anything tbh, but hey that's like totally your opinion mate, tho, that's not what i'd call creative criticism at all, you provided an incomplete code (missed the -90 angle) which also has no explanation i don't see how that'll help anyone.

I don't understand how is this not accurate or not precise, you only gave range for the angle 89 to 91 which won't even matter, it's checked for at OPU, the moment a quickturn happens (old-new = 90) it will get detected...

I'll be speaking for myself, all i ever done since i joined here was provide material that i thought would be helpful and i maintained it to provide decent standard projects that were never provided before and held, everything is abandoned, hardly anyone cares but yet here you are picking on the ones who do.
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Messages In This Thread
(sQt) Anti Quick-Turn - by StrikerZ - 02.03.2018, 14:15
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 02.03.2018, 14:40
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 00:27
Re: (sQt) Anti Quick-Turn - by StrikerZ - 03.03.2018, 03:03
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 03:17
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 03.03.2018, 08:21
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 21:08
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 04.03.2018, 01:14
Re: (sQt) Anti Quick-Turn - by Pottus - 04.03.2018, 02:25
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 04.03.2018, 02:40
Re: (sQt) Anti Quick-Turn - by StrikerZ - 04.03.2018, 06:36
Re: (sQt) Anti Quick-Turn - by seanny - 08.03.2018, 12:26
Re: (sQt) Anti Quick-Turn - by StrikerZ - 08.03.2018, 13:56

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