[Include] (sQt) Anti Quick-Turn
#7

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Originally Posted by RogueDrifter
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His script will work because he blocked it between 89 and 91 but he missed the negative angle so it will counter the cheat but not always.

I hardly see a difference that would affect much between yours and his.
Well, why would you ever want to disregard precision? That is such a poor mentality. I equate that statement right away to "it's good enough" for me nothing is ever good enough. Sure I talk shit to you guys! I know it but I talk the same shit to myself constantly.

I will talk some more shit that is..... neither of you guys have proven shit to me beyond you are both probably capable of taking your work to the extreme.

The sooner you guys stop making these petty bullshit releases and go for the gold I won't be fully impressed until that time.
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Messages In This Thread
(sQt) Anti Quick-Turn - by StrikerZ - 02.03.2018, 14:15
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 02.03.2018, 14:40
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 00:27
Re: (sQt) Anti Quick-Turn - by StrikerZ - 03.03.2018, 03:03
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 03:17
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 03.03.2018, 08:21
Re: (sQt) Anti Quick-Turn - by Pottus - 03.03.2018, 21:08
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 04.03.2018, 01:14
Re: (sQt) Anti Quick-Turn - by Pottus - 04.03.2018, 02:25
Re: (sQt) Anti Quick-Turn - by RogueDrifter - 04.03.2018, 02:40
Re: (sQt) Anti Quick-Turn - by StrikerZ - 04.03.2018, 06:36
Re: (sQt) Anti Quick-Turn - by seanny - 08.03.2018, 12:26
Re: (sQt) Anti Quick-Turn - by StrikerZ - 08.03.2018, 13:56

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