After Death
#10

Quote:
Originally Posted by RogueDrifter
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Wait

What? Hows that going to affect anything rather make the player walk??

Id say this guy used ClearAnimations once death occurs
Yes, OnPlayerDeath will stuck if don't check the killerid it's equals with INVALID_PLAYER_ID, and u use killerid in a array...

put this on your OnPlayerDeath()

Код:
if(killderid == INVALID_PLAYER_ID) return 1;
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Messages In This Thread
After Death - by DeMoo - 26.02.2018, 20:15
Re: After Death - by Mike861 - 26.02.2018, 20:36
Re: After Death - by cuber - 26.02.2018, 20:37
Re: After Death - by kingmk - 26.02.2018, 20:41
Re: After Death - by RogueDrifter - 26.02.2018, 23:24
Re: After Death - by DeMoo - 27.02.2018, 08:48
Re: After Death - by PepsiCola23 - 27.02.2018, 08:51
Re: After Death - by RogueDrifter - 27.02.2018, 08:54
Re: After Death - by DeMoo - 27.02.2018, 08:54
Re: After Death - by kingmk - 27.02.2018, 10:22

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