26.02.2018, 03:35
it should be #define SendClientMessage SCM
then
if(gTeam == TEAM_ROBBER)
{
if(checkpointid == CP_tatoo) return SCM(playerid, -1, "{f59f95}Type {F45f95}/robstore {f59f95}to start a robbery!");
}
else
{
if(gTeam == TEAM_COP) return SCM(playerid, -1,"{f00f00}[ERROR] {FFFFFF}You aren't able to rob because you're a LEO!");
}
then
if(gTeam == TEAM_ROBBER)
{
if(checkpointid == CP_tatoo) return SCM(playerid, -1, "{f59f95}Type {F45f95}/robstore {f59f95}to start a robbery!");
}
else
{
if(gTeam == TEAM_COP) return SCM(playerid, -1,"{f00f00}[ERROR] {FFFFFF}You aren't able to rob because you're a LEO!");
}