22.02.2018, 17:23
Yeah don't do what DeMoo posted. Bad idea. OnPlayerUpdate(); is called 30 times a second. Its pointless checking this way.
As for what you want;
You might want to do it via a one second timer, looping through all players and checking if they're in a plane, and if they're actually moving and then increment some variable.
As for what you want;
You might want to do it via a one second timer, looping through all players and checking if they're in a plane, and if they're actually moving and then increment some variable.

