Flying time help?
#2

Yeah don't do what DeMoo posted. Bad idea. OnPlayerUpdate(); is called 30 times a second. Its pointless checking this way.

As for what you want;

You might want to do it via a one second timer, looping through all players and checking if they're in a plane, and if they're actually moving and then increment some variable.
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Flying time help? - by Biro - 22.02.2018, 17:11
Re: Flying time help? - by DobbysGamertag - 22.02.2018, 17:23
Re: Flying time help? - by DeMoo - 22.02.2018, 17:28

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