22.02.2018, 06:10
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart) { if (issuerid != INVALID_PLAYER_ID) { if (weaponid == 33 || weaponid == 34 || weaponid == 33 || weaponid == 34) { if (bodypart == 9) { new playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, sizeof(playerName); SetPlayerHealth(playerid, 0.0); GameTextForPlayer(issuerid,"~r~Headshot",2000,3); PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0); GameTextForPlayer(playerid,"~r~Headshot",2000,3); PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0); new message[80]; format(message, sizeof(message), "{FF7700}%s has been killed in a Headshot by %s {FF7700}", playerName, otherID); SendClientMessageToAll(COLOR_ORANGE, message); } } } return 1; }
#define COLOR_ORANGE 0xFF4500AA