21.02.2018, 20:28
Wait for the player to fully connect before executing functions like Streamer_UpdateEx (which can cause this issue if there are (for example) a lot of textured objects).
Check for infinite or very long loops in OnPlayerConnect, or other code that can hang the server for a bit (non-threaded (My)SQL queries or file writes/reads).
Check for infinite or very long loops in OnPlayerConnect, or other code that can hang the server for a bit (non-threaded (My)SQL queries or file writes/reads).