OnPlayerDeath Callback !
#6

Could bad code, doing unnecessary things, not weigh down the callback?

Pretty sure you can overload the callback, same as many others.

Just show proper logic, and thoughtful process, and you should be fine. Don't check shit you don't need to. And don't fret about using timers, and the like.
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Messages In This Thread
OnPlayerDeath Callback ! - by wallen - 17.02.2018, 15:34
Re: OnPlayerDeath Callback ! - by KayJ - 17.02.2018, 15:36
Re: OnPlayerDeath Callback ! - by wallen - 17.02.2018, 16:04
Re: OnPlayerDeath Callback ! - by Logic_ - 17.02.2018, 17:46
Re: OnPlayerDeath Callback ! - by Astralis - 17.02.2018, 20:07
Re: OnPlayerDeath Callback ! - by Sew_Sumi - 18.02.2018, 11:55

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