13.09.2009, 19:28
CHANGE TO
Add 2 "==" in all the lines , there is only 1 in each line
pawn Код:
if(strcmp(cmd, "/riided", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsAtClothShop(playerid))
{
if(PlayerInfo[playerid][pSex] == 1) // Mees riided
{
if(ChosenSkin[playerid] = 186) { ChosenSkin[playerid] = 186; SetPlayerSkin(playerid, 280); }
else if(ChosenSkin[playerid] == 127) { ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 286); }
else if(ChosenSkin[playerid] == 153) { ChosenSkin[playerid] = 153; SetPlayerSkin(playerid, 287); }
else if(ChosenSkin[playerid] == 70) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(ChosenSkin[playerid] == 117) { ChosenSkin[playerid] = 117; SetPlayerSkin(playerid, 117); }
else if(ChosenSkin[playerid] == 111) { ChosenSkin[playerid] = 111; SetPlayerSkin(playerid, 111); }
else if(ChosenSkin[playerid] == 249) { ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); }
else if(ChosenSkin[playerid] == 255) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
else if(ChosenSkin[playerid] == 59) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
else if(ChosenSkin[playerid] == 73) { ChosenSkin[playerid] = 73; SetPlayerSkin(playerid, 73); }
else if(ChosenSkin[playerid] == 272) { ChosenSkin[playerid] = 272; SetPlayerSkin(playerid, 270); }
else if(ChosenSkin[playerid] == 108) { ChosenSkin[playerid] = 108; SetPlayerSkin(playerid, 108); }
else if(ChosenSkin[playerid] == 98) { ChosenSkin[playerid] = 98; SetPlayerSkin(playerid, 98); }
else if(ChosenSkin[playerid] == 223) { ChosenSkin[playerid] = 223; SetPlayerSkin(playerid, 223); }
else if(ChosenSkin[playerid] == 228) { ChosenSkin[playerid] = 228; SetPlayerSkin(playerid, 228); }
else if(ChosenSkin[playerid] == 240) { ChosenSkin[playerid] = 240; SetPlayerSkin(playerid, 240); }
else if(ChosenSkin[playerid] == 250) { ChosenSkin[playerid] = 250; SetPlayerSkin(playerid, 250); }
else if(ChosenSkin[playerid] == 185) { ChosenSkin[playerid] = 185; SetPlayerSkin(playerid, 185); }
else if(ChosenSkin[playerid] == 184) { ChosenSkin[playerid] = 184; SetPlayerSkin(playerid, 184); }
else { return 1; }
}
if(PlayerInfo[playerid][pSex] == 2) // Naine riided
{
if(ChosenSkin[playerid] == 93) { ChosenSkin[playerid] = 93; SetPlayerSkin(playerid, 93); }
else if(ChosenSkin[playerid] == 233) { ChosenSkin[playerid] = 233; SetPlayerSkin(playerid, 233); }
else if(ChosenSkin[playerid] == 55) { ChosenSkin[playerid] = 55; SetPlayerSkin(playerid, 55); }
else if(ChosenSkin[playerid] == 56) { ChosenSkin[playerid] = 56; SetPlayerSkin(playerid, 56); }
else if(ChosenSkin[playerid] == 91) { ChosenSkin[playerid] = 91; SetPlayerSkin(playerid, 91); }
else if(ChosenSkin[playerid] == 140) { ChosenSkin[playerid] = 140; SetPlayerSkin(playerid, 140); }
else if(ChosenSkin[playerid] == 141) { ChosenSkin[playerid] = 141; SetPlayerSkin(playerid, 141); }
else if(ChosenSkin[playerid] == 138) { ChosenSkin[playerid] = 138; SetPlayerSkin(playerid, 138); }
else if(ChosenSkin[playerid] == 148) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(ChosenSkin[playerid] == 172) { ChosenSkin[playerid] = 172; SetPlayerSkin(playerid, 172); }
else if(ChosenSkin[playerid] == 211) { ChosenSkin[playerid] = 211; SetPlayerSkin(playerid, 211); }
else if(ChosenSkin[playerid] = =193) { ChosenSkin[playerid] = 193; SetPlayerSkin(playerid, 193); }
else if(ChosenSkin[playerid] = =192) { ChosenSkin[playerid] = 192; SetPlayerSkin(playerid, 192); }
else { return 1; }
}
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMember];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Kirjuta 'next' et nдha jдrgmist skinni.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* Kui leidsid sobivat skinni, siis kirjuta 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Sa pole Binco riidepoes! !");
return 1;
}
}
return 1;
}