17.02.2018, 04:27
Quote:
Код:
new isdisabled=0; cmd:disablefist() { disabled=1; SetPlayerDisableKeysSync(playerid, KEY_FIRE); return 1; } IPacket:PLAYER_SYNC(playerid, BitStream:bs) { new onFootData[PR_OnFootSync]; BS_IgnoreBits(bs, 8); BS_ReadOnFootSync(bs, onFootData); if(isdisabled&&GetPlayerWeapon(playerid)==0) { ProcessDisabledKeys(playerid, onFootData[PR_lrKey], onFootData[PR_udKey], onFootData[PR_keys]); } BS_SetWriteOffset(bs, 8); BS_WriteOnFootSync(bs, onFootData); return 1; } |