Problem with (IsPlayerConnected)
#3

You need to check if is null return 0; or SCM
Edit: wops read that wrong, maybe check if is player connected? AFTER sscanf
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Messages In This Thread
Problem with (IsPlayerConnected) - by wallen - 16.02.2018, 20:05
Re: Problem with (IsPlayerConnected) - by Dayrion - 16.02.2018, 20:14
Re: Problem with (IsPlayerConnected) - by RogueDrifter - 16.02.2018, 20:42
Re: Problem with (IsPlayerConnected) - by Mugala - 16.02.2018, 21:21
Re: Problem with (IsPlayerConnected) - by Dayrion - 16.02.2018, 21:51

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