15.02.2018, 23:41
Bug fix, majors changements - 4.1.2
A lot of improvement has been made here. Here is a non-exhaustive list list of what changed.
- You can use the iterator Dynamic_Actor for looping through dynamic actors (require y_iterate)
- Major fix on label (and associate things) + Now colors on name and text are separated (see functions below)
- Removed internal dynamics actors id
- Fixed bugs on player flags
- Fixed a bug where actors where shot even if a player miss his shot
- A lot of other fixs (majors & minors)
- Added callback: `OnPlayerStopTargetActor`
- Added functions:
PHP код:native DestroyAllDynamicActors(serverwide);
native CountDynamicActors(serverwide);
native UpdateDynamicActorForPlayer(playerid);
native CountStreamedActorForPlayer(playerid, serverwide);
native STREAMER_TAG_AREA GetDynamicActorArea(actorid);
native SetDynamicActorArea(actorid, STREAMER_TAG_AREA areaid);
native GetDynamicActorPriority(actorid);
native SetDynamicActorPriority(actorid, priority);
native GetInternalActorIdForPlayer(forplayerid, actorid); // renamed from GetRealActorID
native ActorPlaySound(actorid, soundid, Float:x, Float:y, Float:z, Float:max_range, bool:isdynamic = DEFAULT_IS_DYNAMIC_PARAMETER);
native IsPlayerAimingActor(playerid, actorid);
Documentation: https://github.com/Dayrion/actor_plu...ster/README.md