Simple job bug/problem
#1

Well, guys.. I (tried) make simple job , but I have problem with 1st CP..

When I come to 1st CP , it nothing happens, like I'm not there...

Код:
BusLinija[ MAX_PLAYERS ],
Код:
			case 10: {

			    if( GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 431 && GetPlayerState( playerid ) == 2 ) {

			        if( BusLinija[ playerid ] < 11 ) {
						Muma_DisablePlayerCheckpoint( playerid );
						BusLinija[ playerid ]++;
						CheckpointStatus[ playerid ] = 14;
					}
					if( BusLinija[ playerid ] == 2 ) Muma_SetPlayerCheckpoint( playerid, 963.2554, -1330.4203, 13.4962, 5.0 );
					else if( BusLinija[ playerid ] == 3 ) Muma_SetPlayerCheckpoint( playerid, 1222.1409, -1284.2852, 13.5143, 5.0 );
					else if( BusLinija[ playerid ] == 4 ) Muma_SetPlayerCheckpoint( playerid, 1426.8865, -1244.3213, 13.5173, 5.0 );
					else if( BusLinija[ playerid ] == 5 ) Muma_SetPlayerCheckpoint( playerid, 1346.6564, -926.8917, 35.0315, 5.0 );
					else if( BusLinija[ playerid ] == 6 ) Muma_SetPlayerCheckpoint( playerid, 1082.9972, -945.1513, 42.7620, 5.0 );
					else if( BusLinija[ playerid ] == 7 ) Muma_SetPlayerCheckpoint( playerid, 394.6435, -1344.8381, 14.7427, 5.0 );
					else if( BusLinija[ playerid ] == 8 ) Muma_SetPlayerCheckpoint( playerid, 346.2153, -1648.3312, 33.1769, 5.0 );
					else if( BusLinija[ playerid ] == 9 ) Muma_SetPlayerCheckpoint( playerid, 1119.5483, -1708.8313, 13.5159, 5.0 );
					else if( BusLinija[ playerid ] == 10 ) Muma_SetPlayerCheckpoint( playerid, 921.5195, -1713.4103, 13.5967, 5.0 );
					else if( BusLinija[ playerid ] == 11 ) {

					    SetVehicleToRespawn( GetPlayerVehicleID( playerid ) );
					    Muma_DisablePlayerCheckpoint( playerid );
					    TogglePlayerControllable( playerid, true );
					    BusLinija[ playerid ] = 0;
					    CheckpointStatus[ playerid ] = 0;
					    Muma_KillTimer( BusVozac[ playerid ] );

					    new bonus = random( 500 );

						format( globalstring, sizeof( globalstring ), ""col_job"Uspjesno ste zavrsili bus liniju!\n\n"col_white"Plata: "col_job"3000$\n"col_white"Bonus: "col_job"%d$", bonus );
						SPD( playerid, 0, DSMSG, D_NASLOV, globalstring, "Ok", "" );

						PlayerInfo[ playerid ][ xPlatniRacun ] += (3000+bonus);
						SavePlayer( playerid );

						StaroVreme[ playerid ] = 0;
    					NovoVreme[ playerid ] = 0;

    					BussinesJobMoney( POSAO_BUSVOZAC, ((2000+bonus)/10) );
					    return 1;
					}
					TogglePlayerControllable( playerid, false );
					BusVozac[ playerid ] = SetTimerEx( "UtovarBus", 5000, false, "d", playerid );
					GameTextForPlayer( playerid, "~y~Stanica", 5000, 3 );
			    }
			}
			case 11: {

			    Muma_DisablePlayerCheckpoint( playerid );
				SCM( playerid, ZUTA, "Stigli ste na lokaciju.");
				CheckpointStatus[ playerid ] = 0;
			}
Код:
	else if( PlayerInfo[ playerid ][ xPosao ] == POSAO_BUSVOZAC ) {

		if( GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 431 ) return GRESKA( playerid, "Niste u autobusu!");
		if( BusLinija[ playerid ] != 0 ) return GRESKA( playerid, "Vec imas aktiviranu liniju, kucaj /prekiniposao!" );

		Muma_SetPlayerCheckpoint( playerid, 920.9799, -1688.3843, 13.5080, 5.0 );
		CheckpointStatus[ playerid ] = 14;
		SendJobMessage( playerid, "Krenuli ste sa prevozom putnika, stanica je oznacena crveno na mapi!" );
		BusLinija[ playerid ] = 1;

		StaroVreme[ playerid ] = gettime();
    	NovoVreme[ playerid ] = 245;
		return 1;
	}
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Messages In This Thread
Simple job bug/problem - by tbedy - 14.02.2018, 14:19
Re: Simple job bug/problem - by enzulikeS - 14.02.2018, 14:51
Re: Simple job bug/problem - by RogueDrifter - 14.02.2018, 14:53
Re: Simple job bug/problem - by tbedy - 14.02.2018, 14:57
Re: Simple job bug/problem - by RogueDrifter - 14.02.2018, 15:05
Re: Simple job bug/problem - by tbedy - 15.02.2018, 16:01

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