Need some help
#1

I need this stock to send a nearby message to anyone APART from the player actually executing the command.

Код:
stock SendNearbyMessage(playerid, Float:radius, string[], col1, col2, col3, col4, col5)
{
	new Float:x, Float:y, Float:z;
	GetPlayerPos(playerid, x, y, z);
	new Float:ix, Float:iy, Float:iz;
	new Float:cx, Float:cy, Float:cz;
	foreach(Player, i)
	{
 		if(gPlayerLoggin{i})
	    {
	        if(GetPlayerInterior(playerid) == GetPlayerInterior(i) && GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
	        {
				GetPlayerPos(i, ix, iy, iz);
				cx = (x - ix);
				cy = (y - iy);
				cz = (z - iz);
				if(((cx < radius/16) && (cx > -radius/16)) && ((cy < radius/16) && (cy > -radius/16)) && ((cz < radius/16) && (cz > -radius/16)))
				{
				    SCM(i, col1, string);
				}
				else if(((cx < radius/8) && (cx > -radius/8)) && ((cy < radius/8) && (cy > -radius/8)) && ((cz < radius/8) && (cz > -radius/8)))
				{
				    SCM(i, col2, string);
				}
				else if(((cx < radius/4) && (cx > -radius/4)) && ((cy < radius/4) && (cy > -radius/4)) && ((cz < radius/4) && (cz > -radius/4)))
				{
				    SCM(i, col3, string);
				}
				else if(((cx < radius/2) && (cx > -radius/2)) && ((cy < radius/2) && (cy > -radius/2)) && ((cz < radius/2) && (cz > -radius/2)))
				{
				    SCM(i, col4, string);
				}
				else if(((cx < radius) && (cx > -radius)) && ((cy < radius) && (cy > -radius)) && ((cz < radius) && (cz > -radius)))
				{
				    SCM(i, col5, string);
				}
			}
	    }
	}
	return 1;
}
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Messages In This Thread
Need some help - by xLucy - 12.02.2018, 11:38
Re: Need some help - by jasperschellekens - 12.02.2018, 11:55
Re: Need some help - by RogueDrifter - 12.02.2018, 11:59

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