OnPlayerUpdate health
#8

define color red from 1, instead of 40.
when player takes damage from 50 to 39, red will not appear, orange will stay.
so use else if(healthplayer >= 1) isntead of else if(healthplayer > 40)
Reply


Messages In This Thread
OnPlayerUpdate health - by ivndosos - 09.02.2018, 12:20
Re: OnPlayerUpdate health - by KayJ - 09.02.2018, 16:18
Re: OnPlayerUpdate health - by rfr - 09.02.2018, 16:25
Re: OnPlayerUpdate health - by David (Sabljak) - 09.02.2018, 17:11
Re: OnPlayerUpdate health - by wallen - 09.02.2018, 17:13
Re: OnPlayerUpdate health - by David (Sabljak) - 09.02.2018, 17:33
Re: OnPlayerUpdate health - by Abagail - 09.02.2018, 17:52
Re: OnPlayerUpdate health - by Mugala - 09.02.2018, 18:30

Forum Jump:


Users browsing this thread: 1 Guest(s)