09.02.2018, 15:34
Quote:
Well, if the number of textdraws can be changed, wheather in game by players or by users of the script; then you should use a loop.
For example, i made a server logo for my public script, i know when i release this script people might change the server logo, add or remove textdraws to my logo textdraw array. So i use loops to show and hide in the script. So i write a little note in my release thread that "if you want to change the logo, all you have to do is change array size and add textdraw code to it". |
What's the better for loop MAX_PLAYERS or GetPlayerPoolSize. T
Thanks