09.02.2018, 01:21
hear whats up i was looking for the part that you wanted and i can't seem to fined it so here is the hold OnPlayerConnect
Код:
public OnPlayerConnect(playerid) { #if EnableCamHack == true KeyState[playerid] = 0; FollowOn[playerid] = 0; AccInfo[playerid][InCamMod] = 0; AccInfo[playerid][LockedCam] = 0; #endif AccInfo[playerid][Deaths] = 0; AccInfo[playerid][Kills] = 0; AccInfo[playerid][Jailed] = 0; AccInfo[playerid][Frozen] = 0; AccInfo[playerid][Level] = 0; AccInfo[playerid][pVip] = 0; AccInfo[playerid][LoggedIn] = 0; AccInfo[playerid][Registered] = 0; AccInfo[playerid][God] = 0; AccInfo[playerid][GodCar] = 0; AccInfo[playerid][TimesSpawned] = 0; AccInfo[playerid][Muted] = 0; AccInfo[playerid][MuteWarnings] = 0; AccInfo[playerid][Warnings] = 0; AccInfo[playerid][Caps] = 0; AccInfo[playerid][DoorsLocked] = 0; AccInfo[playerid][pCar] = -1; AccInfo[playerid][SpamCount] = 0; AccInfo[playerid][MaxAdv] = 0; AccInfo[playerid][SpamTime] = 0; AccInfo[playerid][PingCount] = 0; AccInfo[playerid][PingTime] = 0; AccInfo[playerid][FailLogin] = 0; AccInfo[playerid][Hide] = 0; AccInfo[playerid][pInvis] = 0; AccInfo[playerid][OnDuty] = 0; AccInfo[playerid][pGps] = -1; #if EnableTwoRcon == true AccInfo[playerid][MaxRcon] = 0; #endif AccInfo[playerid][ConnectTime] = gettime(); for(new i; i<PING_MAX_EXCEEDS; i++) AccInfo[playerid][pPing][i] = 0; //------------------------------------------------------ new string[128]; new str[128]; new file[256]; new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME); new tmp3[50]; GetPlayerIp(playerid,tmp3,50); ResetForbiddenWeaponsForPlayer(playerid); TempBanCheck(playerid); //============================================================================== // Connect Messages //============================================================================== if(ServerInfo[ConnectMessages] == 1) { new pAKA[256]; pAKA = dini_Get("/eAdmin/Config/aka.txt",tmp3); if (strlen(pAKA) < 3) format(str,sizeof(str),"[ User %s (Id: %d) has joined the server. ]", PlayerName,playerid); else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"[ User %s (Id: %d) has joined the server. ]", PlayerName,playerid); else format(str,sizeof(str),"[ User %s (Id: %d) has joined the server (Aka: %s). ]",PlayerName,playerid,pAKA); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) { if(AccInfo[i][Level] > 2) SendClientMessage(i,grey,str); else { format(string,sizeof(string),"[ User %s (Id: %d) has joined the server. ]", PlayerName, playerid); SendClientMessage(i,grey,string); } } } //============================================================================== // If PlayerName is Banned //============================================================================== if (dUserINT(PlayerName2(playerid)).("Banned") == 1) { format(string,sizeof(string),"[ %s has been BANNED. ]",PlayerName2(playerid)); SendClientMessage(playerid, red, string); SendClientMessage(playerid, red, "[ ATTENTION: This name is banned from this server. ]"); SendClientMessage(playerid, red, "[ NOTE: You should not ban evade. ]"); SendClientMessage(playerid, red, "[ NOTE: If you have no point of inocence, then don't try to be smart. ]"); SendClientMessage(playerid, red, "[ NOTE: Don't PM./chat with users or admins about your ban. ]"); SendClientMessage(playerid, red, "[ ATTENTION: Just type (/q) and go to our forums to post a BAN-APPEAL, You might have done something wrong. ]"); format(string,sizeof(string),"[ Player %s (Id: %d) has beenAutomatically Kicked. | Reason: Name Banned. ]",PlayerName,playerid); SendClientMessageToAll(red, string); print(string); SaveIn("KickLog",string); Kick(playerid); } //============================================================================== // Kick Forbidden Name //============================================================================== if(ServerInfo[NameKick] == 1) { for(new s = 0; s < BlockedNamesCount; s++) { if(!strcmp(BlockedNames[s],PlayerName,true)) { format(string,sizeof(string),"[ %s is in our 'Forbidden Name' list. ]",PlayerName2(playerid)); SendClientMessage(playerid, red, string); SendClientMessage(playerid,red, "[ ATTENTION: Your name is on our Black List, you have been Kicked. ]"); SendClientMessage(playerid,red, "[ ATTENTION: Just type (/q) and come with a new username which is not in our ForbiddenName list. ]"); format(string,sizeof(string),"[ Player %s (Id: %d) has been Automatically Kicked. | Reason: Forbidden Name. ]",PlayerName,playerid); SendClientMessageToAll(red, string); print(string); SaveIn("KickLog",string); Kick(playerid); return 1; } } } //============================================================================== // Kick Forbidden Part of Name //============================================================================== if(ServerInfo[PartNameKick] == 1) { for(new s = 0; s < BlockedPartNameCount; s++) { new pos; while((pos = strfind(PlayerName,BlockedPartName[s],true)) != -1) for(new i = pos, j = pos + strlen(BlockedPartName[s]); i < j; i++) { format(string,sizeof(string),"[ %s is in our 'Forbidden Part Of Name' list. ]",PlayerName2(playerid)); SendClientMessage(playerid, red, string); SendClientMessage(playerid,red, "[ ATTENTION: Your name is not Allowed on this server, you have been Kicked. ]"); SendClientMessage(playerid,red, "[ ATTENTION: Just type (/q) and come with a new username which is not in our ForbiddenPartOfName list. ]"); format(string,sizeof(string),"[ Player %s (Id: %d) has been Automatically Kicked. | Reason: Forbidden Name. ]",PlayerName,playerid); SendClientMessageToAll(red, string); print(string); SaveIn("KickLog",string); Kick(playerid); return 1; } } } //============================================================================== // Server Locked //============================================================================== if(ServerInfo[Locked] == 1) { AccInfo[playerid][AllowedIn] = false; SendClientMessage(playerid,red,"[ Server is locked currently. ]"); SendClientMessage(playerid,red,"[ You have 40 seconds to enter the server Password. ]"); LockKickTimer[playerid] = SetTimerEx("AutoKick", 40000, 0, "i", playerid); } if (ServerInfo[Locked] == 1 && AccInfo[playerid][AllowedIn] == false) { ShowPlayerDialog(playerid, DIALOG_TYPE_SERVPASS, DIALOG_STYLE_INPUT, "Server Locked:", ""COL_WHITE"Enter the password to Access in\n\n"COL_RED"NOTE:"COL_WHITE" If you are not allowed here, so dont try to unlock your access.\n"COL_WHITE"Actions could be taken!", "Access", "Exit"); } //============================================================================== // Register & Login //============================================================================== if(strlen(dini_Get("/eAdmin/Config/aka.txt", tmp3)) == 0) dini_Set("/eAdmin/Config/aka.txt", tmp3, PlayerName); else { if( strfind( dini_Get("/eAdmin/Config/aka.txt", tmp3), PlayerName, true) == -1 ) { format(string,sizeof(string),"%s,%s", dini_Get("/eAdmin/Config/aka.txt",tmp3), PlayerName); dini_Set("/eAdmin/Config/aka.txt", tmp3, string); } } if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,orange, "[ SERVER: Your account isn't registered. Please register (/"#RegisterCommand"). ]"); else { AccInfo[playerid][Registered] = 1; format(file,sizeof(file),"/eAdmin/Accounts/%s.sav",udb_encode(PlayerName)); new tmp2[256]; tmp2 = dini_Get(file,"Ip"); if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1)) { LoginPlayer(playerid); if(AccInfo[playerid][Level] > 0) { switch(AccInfo[playerid][Level]) { case 1: AdmRank = "Basic Moderator"; case 2: AdmRank = "Moderator"; case 3: AdmRank = "Master Moderator"; case 4: AdmRank = "Administrator"; case 5: AdmRank = "Master Administrator"; } if(AccInfo[playerid][Level] > 5) { AdmRank = "Professional Admin"; } //============================================================================== // VIP System //============================================================================== if(AccInfo[playerid][pVip] > 0) { switch(AccInfo[playerid][pVip]) { case 1: AccType = "Silver"; case 2: AccType = "Gold"; case 3: AccType = "Premium"; } format(string,sizeof(string),"[ You have been Automatically Logged in | Account: %s | Level %d ( %s ). ]", AccType, AccInfo[playerid][Level],AdmRank); SendClientMessage(playerid,0x00C378AA,string); } else { format(string,sizeof(string),"[ You have been Automatically Logged in | Level %d ( %s ). ]", AccInfo[playerid][Level],AdmRank); SendClientMessage(playerid,green,string); } //============================================================================== } else { if(AccInfo[playerid][pVip] > 0) { switch(AccInfo[playerid][pVip]) { case 1: AccType = "Silver"; case 2: AccType = "Gold"; case 3: AccType = "Premium"; } format(string,sizeof(string),"[ You have been Automatically Logged in | Account Type: %s. ]", AccType); SendClientMessage(playerid,0x00C896AA,string); } else { format(string,sizeof(string),"[ You have been Automatically Logged in. ]"); SendClientMessage(playerid,green,string); } } } else SendClientMessage(playerid, white, "[ That account is registered. ]") && SendClientMessage(playerid, orange, "Please login to access your Account (/"#LoginCommand") if you aren't logged yet."); } return 1; } //============================================================================== // Automatic Kick //============================================================================== public AutoKick(playerid) { if( IsPlayerConnected(playerid) && ServerInfo[Locked] == 1 && AccInfo[playerid][AllowedIn] == false) { new string[128]; SendClientMessage(playerid,grey,"[ You have been Automatically Kicked. | Reason: Server Locked. ]"); format(string,sizeof(string),"[ Player %s (Id: %d) has been Automatically Kicked. | Reason: Server Locked. ]",PlayerName2(playerid),playerid); SaveIn("KickLog",string); Kick(playerid); SendClientMessageToAll(red, string); print(string); } return 1; }