09.02.2018, 01:10
Код:
/*------------------------------------------------------ -> Server login system ------------------------------------------------------*/ new tmp; tmp = dini_Int("/eAdmin/Config/config.ini","MustLogin"); if(tmp == 1) { if(dUserINT(GetName(playerid)).("Registered") == 1 && dUserINT(GetName(playerid)).("Loggedin") == 0) { logged[playerid]=0; SelectTextDraw(playerid,COLOR_RED); PlayerTextDrawHide(playerid,textdraw37); PlayerTextDrawHide(playerid,textdraw38); PlayerTextDrawHide(playerid,textdraw39); PlayerTextDrawHide(playerid,textdraw40); PlayerTextDrawHide(playerid,textdraw_10); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawHideForPlayer(playerid, Textdraw2); TextDrawHideForPlayer(playerid, Textdraw3); TextDrawHideForPlayer(playerid, Textdraw4); TextDrawHideForPlayer(playerid, Textdraw5); TextDrawHideForPlayer(playerid, Textdraw6); TextDrawHideForPlayer(playerid, Textdraw7); TextDrawHideForPlayer(playerid, Textdraw8); TextDrawHideForPlayer(playerid, Textdraw9); TextDrawHideForPlayer(playerid, Textdraw10); TextDrawHideForPlayer(playerid, Textdraw11); TextDrawHideForPlayer(playerid, Textdraw12); TextDrawHideForPlayer(playerid, Textdraw13); TextDrawHideForPlayer(playerid, Textdraw14); TextDrawHideForPlayer(playerid, Textdraw15); TextDrawHideForPlayer(playerid, Textdraw16); TextDrawHideForPlayer(playerid, Textdraw17); TextDrawHideForPlayer(playerid, Textdraw18); TextDrawHideForPlayer(playerid, Textdraw19); TextDrawHideForPlayer(playerid, Textdraw20); TextDrawHideForPlayer(playerid, Textdraw21); TextDrawHideForPlayer(playerid, Textdraw22); TextDrawHideForPlayer(playerid, Textdraw23); TextDrawHideForPlayer(playerid, Textdraw24); TextDrawHideForPlayer(playerid, Textdraw25); TextDrawHideForPlayer(playerid, Textdraw26); TextDrawHideForPlayer(playerid, Textdraw27); TextDrawHideForPlayer(playerid, Textdraw28); TextDrawHideForPlayer(playerid, Textdraw29); TextDrawHideForPlayer(playerid, Textdraw30); TextDrawHideForPlayer(playerid, Textdraw31); TextDrawHideForPlayer(playerid, Textdraw32); TextDrawHideForPlayer(playerid, Textdraw33); TextDrawHideForPlayer(playerid, Textdraw34); TextDrawHideForPlayer(playerid, Textdraw35); TextDrawHideForPlayer(playerid, Textdraw36); TextDrawHideForPlayer(playerid, Textdraw37); TextDrawHideForPlayer(playerid, Textdraw38); TextDrawHideForPlayer(playerid, Textdraw39); TextDrawHideForPlayer(playerid, Textdraw40); TextDrawHideForPlayer(playerid, Textdraw41); TextDrawHideForPlayer(playerid, Textdraw42); TextDrawHideForPlayer(playerid, Textdraw43); TextDrawHideForPlayer(playerid, Textdraw44); TextDrawHideForPlayer(playerid, Textdraw45); TextDrawHideForPlayer(playerid, Textdraw46); TextDrawHideForPlayer(playerid, Textdraw48); TextDrawHideForPlayer(playerid, Textdraw49); PlayerTextDrawHide(playerid, Textdraw50); for(new g; g<MAX_TEAMS; g++) { TextDrawHideForPlayer(playerid, textdraw2[g]); TextDrawHideForPlayer(playerid, textdraw4[g]); TextDrawHideForPlayer(playerid, textdraw5[g]); TextDrawHideForPlayer(playerid, textdraw7[g]); TextDrawHideForPlayer(playerid, textdraw8[g]); TextDrawHideForPlayer(playerid, textdraw10[g]); TextDrawHideForPlayer(playerid, textdraw11[g]); TextDrawHideForPlayer(playerid, textdraw13[g]); TextDrawHideForPlayer(playerid, textdraw14[g]); TextDrawHideForPlayer(playerid, textdraw16[g]); TextDrawHideForPlayer(playerid, textdraw17[g]); TextDrawHideForPlayer(playerid, textdraw19[g]); TextDrawHideForPlayer(playerid, textdraw20[g]); TextDrawHideForPlayer(playerid, textdraw22[g]); TextDrawHideForPlayer(playerid, textdraw23[g]); TextDrawHideForPlayer(playerid, textdraw25[g]); TextDrawHideForPlayer(playerid, textdraw26[g]); TextDrawHideForPlayer(playerid, textdraw28[g]); TextDrawHideForPlayer(playerid, textdraw29[g]); TextDrawHideForPlayer(playerid, textdraw31[g]); } TextDrawHideForPlayer(playerid, textdraw3); TextDrawHideForPlayer(playerid, textdraw6); TextDrawHideForPlayer(playerid, textdraw9); TextDrawHideForPlayer(playerid, textdraw12); TextDrawHideForPlayer(playerid, textdraw15); TextDrawHideForPlayer(playerid, textdraw18); TextDrawHideForPlayer(playerid, textdraw21); TextDrawHideForPlayer(playerid, textdraw24); TextDrawHideForPlayer(playerid, textdraw27); TextDrawHideForPlayer(playerid, textdraw30); TextDrawHideForPlayer(playerid, textdraw32); TextDrawHideForPlayer(playerid, textdraw33); TextDrawHideForPlayer(playerid, textdraw34); TextDrawHideForPlayer(playerid, textdraw35); SetPlayerPos(playerid, 1380.6447,-1753.0427,13.5469); SetPlayerFacingAngle(playerid, 269.6420); SetPlayerCameraPos(playerid, 1387.2906,-1752.8887,13.3828); SetPlayerCameraLookAt(playerid, 1380.6447,-1753.0427,13.5469); SetPlayerSkin(playerid,TeamInfo[0][TeamSkin]); SetPlayerTeam(playerid,TEAM_0); return 1; } }