08.02.2018, 15:09
basically u can do like this.
new Float:CAngle;
GetVehicleZAngle(vehid,CAngle);
SetPlayerFacingAngle(playerid,CAngle-180);
new Float:CAngle;
GetVehicleZAngle(vehid,CAngle);
SetPlayerFacingAngle(playerid,CAngle-180);