07.02.2018, 21:21
SetHPlayerHealthEx s purpose is this... It does this, so I'm not sure what will be causing it.
What you could do is show more info to yourself. Like send all health changes to the chat window, along with the current Health[playerid] e.t.c. If the info sent to you in the chat window seems odd, then the more info you have you may be able to pick up a pattern.
Effectively a debug message, but for inside the game. Where we use print and printf for crashing servers, because you're not crashing, by displaying it in the text, then you'll be able to run the test for a while and see what variables are coming through.
What you could do is show more info to yourself. Like send all health changes to the chat window, along with the current Health[playerid] e.t.c. If the info sent to you in the chat window seems odd, then the more info you have you may be able to pick up a pattern.
Effectively a debug message, but for inside the game. Where we use print and printf for crashing servers, because you're not crashing, by displaying it in the text, then you'll be able to run the test for a while and see what variables are coming through.