Sync Player Health and Armour
#3

Quote:
Originally Posted by Sew_Sumi
Посмотреть сообщение
If he's falling, then you need to add in OnPlayerTakeDamage.
1. So, if is a problem if i do something like this?

Код:
if(issuerid == INVALID_PLAYER_ID) { // code here }
and is there a problem if in OnPlayerDeath i check for 2 times if killerid != INVALID_PLAYER_ID?
something like this https://pastebin.com/ZyMassCy
Reply


Messages In This Thread
Sync Player Health and Armour - by RedGun2015 - 05.02.2018, 13:33
Re: Sync Player Health and Armour - by Sew_Sumi - 05.02.2018, 14:20
Re: Sync Player Health and Armour - by RedGun2015 - 05.02.2018, 14:24
Re: Sync Player Health and Armour - by Sew_Sumi - 05.02.2018, 14:55
Re: Sync Player Health and Armour - by RedGun2015 - 07.02.2018, 10:13
Re: Sync Player Health and Armour - by Sew_Sumi - 07.02.2018, 16:05
Re: Sync Player Health and Armour - by RedGun2015 - 07.02.2018, 18:57
Re: Sync Player Health and Armour - by Sew_Sumi - 07.02.2018, 21:21
Re: Sync Player Health and Armour - by Mugala - 08.02.2018, 10:27
Re: Sync Player Health and Armour - by Sew_Sumi - 08.02.2018, 10:29

Forum Jump:


Users browsing this thread: 2 Guest(s)