AR Command.
#8

PHP код:
CMD:ar(playeridparams[])
{
    new 
pName[MAX_PLAYER_NAME], tName[MAX_PLAYER_NAME], targetidstring[400];
    new 
Float:targetidpos[3];
    if(
GetTeam(playerid) == CLASS_CIV || GetTeam(playerid) == CLASS_MEDIC)
        return 
SendClientMessage(playeridRED"Only law enforcement can arrest players.");
        
    if(
GetPlayerInterior(targetid) > 0) return SendClientMessage(playeridred"ERROR: You can't arrest players inside an interior.");
    if(
sscanf(params"ui"targetid)) SendClientMessage(playeridCOLOR_WHITE"{FF0000}[POLICE]: {FFFFFF}/arrest(/ar) [ID / NAME]");
    if(
GetPVarInt(playerid,"ArTime")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"{FF0000}[Please wait]: {FFFFFF}Just Wait 5 seconds before arresting a suspect again.");
    if(
PlayerInfo[targetid][pJailed] == 1) return SendClientMessage(playeridred"This player is already in jail,you can't arrest him.");
    if(
IsPlayerInAnyVehicle(targetid)) return SendClientMessage(playerid,red,"You can't arrest players if they're in a vehicle.");
    if(
GetPlayerWantedLevel(targetid) <= 3) return SendClientMessage(playeridred"{FF0000}ERROR: {FFFFFF}No nearby players are wanted highly enough to receive a ticket.");
    if(
playerid == targetid) return SendClientMessage(playerid,red"[ERROR]: You cannot arrest yourself.");
    if(
playeridgTeam[playerid] == CLASS_COPS && gTeam[targetid] == CLASS_ARMY && gTeam[playerid] == CLASS_SWAT && gTeam[playerid] == CLASS_CIA && gTeam[playerid] == CLASS_FBI) return SendClientMessage(playerid,red"You can't arrest who is in your team.");
    
GetPlayerPos(targetidtargetidpos[0], targetidpos[1], targetidpos[2]);
    if(!
IsPlayerInRangeOfPoint(playerid5.0targetidpos[0], targetidpos[1], targetidpos[2])) return SendClientMessage(playerid, -1"Nobody close enough to arrest.");
    
GetPlayerName(playeridpNamesizeof(pName));
    
GetPlayerName(targetidtNamesizeof(tName));
    
    if(
IsPlayerConnected(targetid))
    {
        if(
GetTeam(playerid) == CLASS_COPS)
        {
            new 
ArrestReward random(15000) + 2500;
            if(
ArrestReward GetPlayerCash(playerid))
             if(
GetPlayerWantedLevel(targetid) >= 4&100)
              
TimerArrest[targetid] = SetTimerEx("BeginArrestedTimer"10000false,"i"targetid); // 10 Secdons timer
               
BeginArrested[targetid] = 1;
               
SetPlayerSpecialAction(targetidSPECIAL_ACTION_CUFFED);
               
SetPlayerAttachedObject(targetid8194186, -0.0110000.028000, -0.022000, -15.600012, -33.699977, -81.7000350.8919991.0000001.168000);
            
format(stringsizeof(string), "{0080FF}[BEING ARRESTED]: {FFFFFF}Law Enforcement Officer %s(%d) has put {ADFF2F}Handcuffs {FFFFFF}on you."pNameplayerid);
            
format(stringsizeof(string), "You have placed {0080FF}%s(%d) {FFFFFF}in Handcuffs for an Arrest. Use {0080FF}/search (id) {FFFFFF}to search Him for illegal Drugs."tNametargetid);
            
SendClientMessage(targetid, -1"{0080FF}[BEING ARRESTED]: {FFFFFF}Use {0080FF}/breakcuffs (/bc) {FFFFFF}to attempt to evade the Arrest.");
               
format(stringsizeof(string), "{ffffff}You have Arrested {FFD700}%s(%d){FFFFFF}. You have received {33FF33}$%d {FFFFFF}for this Arrest."tNametargetidArrestReward);
            
SendClientMessage(playeridredstring);
            
format(stringsizeof(string), "{0080FF}[ARRESTED]: {FFD700}%s(%d) {FFFFFF}has been {33CCFF}Arrested {FFFFFF}by {308AFF}Officer %s(%d){FFFFFF}! Location: %s"tNametargetidpNameplayerid);
            
SendClientMessageToAll(yellowstring);
            
format(stringsizeof(string), "~w~You have ~G~Arrested ~Y~%s(%d)~n~n~You have received ~n~n~~y~$%d ~w~for this Arrest."tNametargetidArrestReward);
            
GameTextForPlayer(playeridstring70005);
            
GivePlayerMoney(playeridArrestReward);
            
SetPlayerScore(playeridGetPlayerScore(playerid)+1);
            
SetPlayerScore(playeridGetPlayerScore(targetid)-1);
            
pJailTimerID[targetid] = SetTimerEx("pJailTimer"3000true"i"targetid);
            
pJailCount[targetid] = 20 random(40);
            new 
Random random(sizeof(RandomJailSpawns));
            
SetPlayerPos(targetidRandomJailSpawns[Random][0], RandomJailSpawns[Random][1], RandomJailSpawns[Random][2]);
            
SetPlayerFacingAngle(targetidRandomJailSpawns[Random][2]);
            
ResetPlayerWeapons(targetid);
            
SetPlayerInterior(targetid10);
            
SetPlayerWantedLevel(targetid,0);
            
SetPVarInt(playerid,"ArTime",GetTickCount()+5000);
        }
    }
    return 
1;

Reply


Messages In This Thread
AR Command. - by Thanks - 31.01.2018, 20:44
Re: AR Command. - by Mugala - 31.01.2018, 20:55
Re: AR Command. - by Thanks - 31.01.2018, 21:01
Re: AR Command. - by Mugala - 31.01.2018, 21:06
Re: AR Command. - by Thanks - 31.01.2018, 21:10
Re: AR Command. - by Mugala - 31.01.2018, 21:15
Re: AR Command. - by Thanks - 31.01.2018, 21:23
Re: AR Command. - by solstice_ - 31.01.2018, 21:31

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