a problem with my rank system
#1

Hello everyone, i have faced a bug with my rank system i tried to fix it but i failed
idk what's going on.. here is the code:
Код HTML:
 if(GetPlayerScore(playerid) >= 0 && strcmp(AccData[playerid][pRank], "No Rank", true) < 50)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Newbie");
        strcat(AccData[playerid][pRank],"Newbie");
    }
    else if(GetPlayerScore(playerid) >= 50 && strcmp(AccData[playerid][pRank], "Newbie", true) < 100)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Pro");
        strcat(AccData[playerid][pRank],"Pro");
    }
    else if(GetPlayerScore(playerid) >= 100 && strcmp(AccData[playerid][pRank], "Pro", true) < 200)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Chump");
        strcat(AccData[playerid][pRank],"Chump");
    }
    else if(GetPlayerScore(playerid) >= 200 && strcmp(AccData[playerid][pRank], "Chump", true) < 400)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Killah");
        strcat(AccData[playerid][pRank],"Killah");
    }
    else if(GetPlayerScore(playerid) >= 400 && strcmp(AccData[playerid][pRank], "Killah", true) < 800)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Serial Killah");
        strcat(AccData[playerid][pRank],"Serial Killah");
    }
    else if(GetPlayerScore(playerid) >= 800 && strcmp(AccData[playerid][pRank], "Serial Killah", true) < 1000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced");
        strcat(AccData[playerid][pRank],"Advanced");
    }
    else if(GetPlayerScore(playerid) >= 1000 && strcmp(AccData[playerid][pRank], "Advanced", true) < 1500)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Serial Killah");
        strcat(AccData[playerid][pRank],"Advanced Serial Killah");
    }
    else if(GetPlayerScore(playerid) >= 1500 && strcmp(AccData[playerid][pRank], "Advanced Serial Killah", true) < 2000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Blood Reaper");
        strcat(AccData[playerid][pRank],"Blood Reaper");
    }
    else if(GetPlayerScore(playerid) >= 2000 && strcmp(AccData[playerid][pRank], "Blood Reaper", true) < 2500)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Blood Reaper");
        strcat(AccData[playerid][pRank],"Advanced Blood Reaper");
    }
    else if(GetPlayerScore(playerid) >= 2500 && strcmp(AccData[playerid][pRank], "Advanced Blood Reaper", true) < 3000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Blood Liner");
        strcat(AccData[playerid][pRank],"Blood Liner");
    }
    else if(GetPlayerScore(playerid) >= 3000 && strcmp(AccData[playerid][pRank], "Blood Liner", true) < 3500)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Blood Liner");
        strcat(AccData[playerid][pRank],"Advanced Blood Liner");
    }
    else if(GetPlayerScore(playerid) >= 3500 && strcmp(AccData[playerid][pRank], "Advanced Blood Liner", true) < 4000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Death Reaper");
        strcat(AccData[playerid][pRank],"Death Reaper");
    }
    else if(GetPlayerScore(playerid) >= 4000 && strcmp(AccData[playerid][pRank], "Death Reaper", true) < 5000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Death Reaper");
        strcat(AccData[playerid][pRank],"Advanced Death Reaper");
    }
    else if(GetPlayerScore(playerid) >= 5000 && strcmp(AccData[playerid][pRank], "Advanced Death Reaper", true) < 6000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Head Seeker");
        strcat(AccData[playerid][pRank],"Head Seeker");
    }
    else if(GetPlayerScore(playerid) >= 6000 && strcmp(AccData[playerid][pRank], "Head Seeker", true) < 7000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Head Seeker");
        strcat(AccData[playerid][pRank],"Advanced Head Seeker");
    }
    else if(GetPlayerScore(playerid) >= 7000 && strcmp(AccData[playerid][pRank], "Advanced Head Seeker", true) < 8000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Monster");
        strcat(AccData[playerid][pRank],"Monster");
    }
    else if(GetPlayerScore(playerid) >= 8000 && strcmp(AccData[playerid][pRank], "Monster", true) < 9000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Hungry Monster");
        strcat(AccData[playerid][pRank],"Hungry Monster");
    }
    else if(GetPlayerScore(playerid) > 9000 && strcmp(AccData[playerid][pRank], "Hungry Monster", true) < 10000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God Like");
        strcat(AccData[playerid][pRank],"God Like");
    }
    else if(GetPlayerScore(playerid) >= 10000 && strcmp(AccData[playerid][pRank], "God Like", true) < 15000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God");
        strcat(AccData[playerid][pRank],"God");
    }
    else if(GetPlayerScore(playerid) >= 15000 && strcmp(AccData[playerid][pRank], "God", true) < 20000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God Of Death");
        strcat(AccData[playerid][pRank],"God Of Death");
    }
    else if(GetPlayerScore(playerid) >= 20000 && strcmp(AccData[playerid][pRank], "God Of Death", true) < 25000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Ultimate God Of Death");
        strcat(AccData[playerid][pRank],"Ultimate God Of Death");
    }
    else if(GetPlayerScore(playerid) >= 25000 && strcmp(AccData[playerid][pRank], "Ultimate God Of Death", true) < 30000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced God Of Death");
        strcat(AccData[playerid][pRank],"Advanced God Of Death");
    }
    else if(GetPlayerScore(playerid) >= 30000 && strcmp(AccData[playerid][pRank], "Advanced God Of Death", true) < 55000)
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Super Advanced God Of Death");
        strcat(AccData[playerid][pRank],"Super Advanced God Of Death");
    }
    else if(GetPlayerScore(playerid) >= 55000 && strcmp(AccData[playerid][pRank], "Super Advanced God Of Death", true))
    {
        
        
        
        dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Over God");
        strcat(AccData[playerid][pRank],"Over God");
    }
the problem is, the rank gets stuck with newbie even if i change my score and kill myself to respawn again the rank never changes.
So, can you tell me what is the issue?
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Messages In This Thread
a problem with my rank system - by MarkNelson - 27.01.2018, 23:35
Re: a problem with my rank system - by Sew_Sumi - 27.01.2018, 23:47
Re: a problem with my rank system - by Hrb - 27.01.2018, 23:49
Re: a problem with my rank system - by Sew_Sumi - 27.01.2018, 23:52
Re: a problem with my rank system - by MarkNelson - 28.01.2018, 01:09

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