27.01.2018, 23:35
Hello everyone, i have faced a bug with my rank system i tried to fix it but i failed
idk what's going on.. here is the code:
the problem is, the rank gets stuck with newbie even if i change my score and kill myself to respawn again the rank never changes.
So, can you tell me what is the issue?
idk what's going on.. here is the code:
Код HTML:
if(GetPlayerScore(playerid) >= 0 && strcmp(AccData[playerid][pRank], "No Rank", true) < 50) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Newbie"); strcat(AccData[playerid][pRank],"Newbie"); } else if(GetPlayerScore(playerid) >= 50 && strcmp(AccData[playerid][pRank], "Newbie", true) < 100) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Pro"); strcat(AccData[playerid][pRank],"Pro"); } else if(GetPlayerScore(playerid) >= 100 && strcmp(AccData[playerid][pRank], "Pro", true) < 200) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Chump"); strcat(AccData[playerid][pRank],"Chump"); } else if(GetPlayerScore(playerid) >= 200 && strcmp(AccData[playerid][pRank], "Chump", true) < 400) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Killah"); strcat(AccData[playerid][pRank],"Killah"); } else if(GetPlayerScore(playerid) >= 400 && strcmp(AccData[playerid][pRank], "Killah", true) < 800) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Serial Killah"); strcat(AccData[playerid][pRank],"Serial Killah"); } else if(GetPlayerScore(playerid) >= 800 && strcmp(AccData[playerid][pRank], "Serial Killah", true) < 1000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced"); strcat(AccData[playerid][pRank],"Advanced"); } else if(GetPlayerScore(playerid) >= 1000 && strcmp(AccData[playerid][pRank], "Advanced", true) < 1500) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Serial Killah"); strcat(AccData[playerid][pRank],"Advanced Serial Killah"); } else if(GetPlayerScore(playerid) >= 1500 && strcmp(AccData[playerid][pRank], "Advanced Serial Killah", true) < 2000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Blood Reaper"); strcat(AccData[playerid][pRank],"Blood Reaper"); } else if(GetPlayerScore(playerid) >= 2000 && strcmp(AccData[playerid][pRank], "Blood Reaper", true) < 2500) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Blood Reaper"); strcat(AccData[playerid][pRank],"Advanced Blood Reaper"); } else if(GetPlayerScore(playerid) >= 2500 && strcmp(AccData[playerid][pRank], "Advanced Blood Reaper", true) < 3000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Blood Liner"); strcat(AccData[playerid][pRank],"Blood Liner"); } else if(GetPlayerScore(playerid) >= 3000 && strcmp(AccData[playerid][pRank], "Blood Liner", true) < 3500) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Blood Liner"); strcat(AccData[playerid][pRank],"Advanced Blood Liner"); } else if(GetPlayerScore(playerid) >= 3500 && strcmp(AccData[playerid][pRank], "Advanced Blood Liner", true) < 4000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Death Reaper"); strcat(AccData[playerid][pRank],"Death Reaper"); } else if(GetPlayerScore(playerid) >= 4000 && strcmp(AccData[playerid][pRank], "Death Reaper", true) < 5000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Death Reaper"); strcat(AccData[playerid][pRank],"Advanced Death Reaper"); } else if(GetPlayerScore(playerid) >= 5000 && strcmp(AccData[playerid][pRank], "Advanced Death Reaper", true) < 6000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Head Seeker"); strcat(AccData[playerid][pRank],"Head Seeker"); } else if(GetPlayerScore(playerid) >= 6000 && strcmp(AccData[playerid][pRank], "Head Seeker", true) < 7000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced Head Seeker"); strcat(AccData[playerid][pRank],"Advanced Head Seeker"); } else if(GetPlayerScore(playerid) >= 7000 && strcmp(AccData[playerid][pRank], "Advanced Head Seeker", true) < 8000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Monster"); strcat(AccData[playerid][pRank],"Monster"); } else if(GetPlayerScore(playerid) >= 8000 && strcmp(AccData[playerid][pRank], "Monster", true) < 9000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Hungry Monster"); strcat(AccData[playerid][pRank],"Hungry Monster"); } else if(GetPlayerScore(playerid) > 9000 && strcmp(AccData[playerid][pRank], "Hungry Monster", true) < 10000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God Like"); strcat(AccData[playerid][pRank],"God Like"); } else if(GetPlayerScore(playerid) >= 10000 && strcmp(AccData[playerid][pRank], "God Like", true) < 15000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God"); strcat(AccData[playerid][pRank],"God"); } else if(GetPlayerScore(playerid) >= 15000 && strcmp(AccData[playerid][pRank], "God", true) < 20000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "God Of Death"); strcat(AccData[playerid][pRank],"God Of Death"); } else if(GetPlayerScore(playerid) >= 20000 && strcmp(AccData[playerid][pRank], "God Of Death", true) < 25000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Ultimate God Of Death"); strcat(AccData[playerid][pRank],"Ultimate God Of Death"); } else if(GetPlayerScore(playerid) >= 25000 && strcmp(AccData[playerid][pRank], "Ultimate God Of Death", true) < 30000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Advanced God Of Death"); strcat(AccData[playerid][pRank],"Advanced God Of Death"); } else if(GetPlayerScore(playerid) >= 30000 && strcmp(AccData[playerid][pRank], "Advanced God Of Death", true) < 55000) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Super Advanced God Of Death"); strcat(AccData[playerid][pRank],"Super Advanced God Of Death"); } else if(GetPlayerScore(playerid) >= 55000 && strcmp(AccData[playerid][pRank], "Super Advanced God Of Death", true)) { dini_Set(AddDirFile("users", GetName(playerid)), "rank", "Over God"); strcat(AccData[playerid][pRank],"Over God"); }
So, can you tell me what is the issue?