problem with ratio
#6

Код:
new Float:ratio = PlayerKills[playerid]/PlayerDeaths[playerid];
...

Being that you're likely to be testing via 1 v 1, the ratio will always be 1:1 because there isn't a third or fourth player to take some of the kills/deaths...
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Messages In This Thread
problem with ratio - by wallen - 26.01.2018, 14:30
Re: problem with ratio - by RowdyrideR - 26.01.2018, 15:02
Re: problem with ratio - by wallen - 27.01.2018, 12:15
Re: problem with ratio - by Sew_Sumi - 27.01.2018, 12:32
Re: problem with ratio - by wallen - 27.01.2018, 13:39
Re: problem with ratio - by Sew_Sumi - 27.01.2018, 13:45
Re: problem with ratio - by wallen - 27.01.2018, 14:08
Re: problem with ratio - by Sew_Sumi - 27.01.2018, 16:02
Re: problem with ratio - by iSteve - 27.01.2018, 16:51

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