26.01.2018, 15:19
Yes, in-game RakNet will do the job.
@OT: If player A (real player) crashes, the data (crash reason) will be send to all bots (B+) that are in-game. Try checking his IP, in case you still have it.
@OFT: I've faced a similar problem before two weeks. A couple of players joined with the same IP. I thought they're perhaps bots. One thing that was really strange is that when one gets kicked, all others timeout within 10-20 seconds. At the first sight, you'd think they're bots. But it was a bit different. Players were connecting from an internet caffe (Same IP). Although, my theory can be taken down. But yes, it's possible to occur to anyone.
@OT: If player A (real player) crashes, the data (crash reason) will be send to all bots (B+) that are in-game. Try checking his IP, in case you still have it.
@OFT: I've faced a similar problem before two weeks. A couple of players joined with the same IP. I thought they're perhaps bots. One thing that was really strange is that when one gets kicked, all others timeout within 10-20 seconds. At the first sight, you'd think they're bots. But it was a bit different. Players were connecting from an internet caffe (Same IP). Although, my theory can be taken down. But yes, it's possible to occur to anyone.