21.01.2018, 11:53
I bet its from the script itself.
are you compiling the gamemode by level 3 debug?
does it just become no log in the server log when server crashes?
when server crashes does it become local [ not responding for abroad connections ] or just turns off?
are you compiling the gamemode by level 3 debug?
does it just become no log in the server log when server crashes?
when server crashes does it become local [ not responding for abroad connections ] or just turns off?