07.01.2018, 09:01
You could create a holder
like moveobjects[100];
initialize everything to -1
if(moveobject[number] != -1)
{
then skip it. or something like that, just an idea though
}
like moveobjects[100];
initialize everything to -1
if(moveobject[number] != -1)
{
then skip it. or something like that, just an idea though
}