06.01.2018, 13:33
Nice.
Also, you can use:
static bool:IsUsingProxy[MAX_PLAYERS] = {false, ...}; // Set all index to false
Instead of creating a loop in OnGameModeInit
Also, you can use:
static bool:IsUsingProxy[MAX_PLAYERS] = {false, ...}; // Set all index to false
Instead of creating a loop in OnGameModeInit