Quote:
Originally Posted by Kasis
Not quite sure, but i think 218*218 is bad texture size, so that could cause the issue.
|
Thank you my friend. That was the solution.
Quote:
Originally Posted by [HLF]Southclaw
^This. Most renderers will not scale your textures, and GPUs will (afaik) only accept texture sizes that are 1. powers of two and 2. square (or rectangular where the length is some whole multiple of the width).
|
And Thank you too