12.09.2009, 12:25
You could make your own "CreateVehicle" or addstaticvehicle function and save the color in 2 variables
EDIT: like this
top of script
The rest is up to you
EDIT: like this
top of script
pawn Код:
static Colors[MAX_VEHICLES][2];
pawn Код:
stock CreateVehicleX(model, Float:x, Float:y, Float:z, Float:a, color1, color2, respawn) {
new v;
v = CreateVehicle(model, x, y, z, a, color1, color2, respawn);
Colors[v][0] = color1;
Colors[v][1] = color2;
return v;
}