04.01.2018, 17:53
Make a function that returns a value (a number: 0 for success, anything else for an error code) and use it as a validator across your commands. Example:
You can also create optional parameters to check for extra circumstances. For example:
When calling that function, you won't be required always to specify a value for vehiclesOnly. You can then use it as this:
Код:
TeleportDisabled(playerid) { if(InDM[playerid] == 1) { return 12; } // Etc. return 0; } CMD:teleport(playerid, params[]) { if(TeleportDisabled(playerid)) return ErrorMessage(playerid, TeleportDisabled(playerid)); // Teleport the player return 1; }
Код:
TeleportDisabled(playerid, vehiclesOnly = 0) { if(InDM[playerid] == 1) { return 12; } if(!IsPlayerInAnyVehicle(playerid)) && vehiclesOnly == 1) { return 24; } // Etc. return 0; }
Код:
CMD:teleportcar(playerid, params[]) { if(TeleportDisabled(playerid, .vehiclesOnly = 1)) return ErrorMessage(playerid, TeleportDisabled(playerid)); // Teleport the car return 1; }