Question about saving stats
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Originally Posted by GangstaSunny.
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creating a timer to save every connected player every 3 minutes? not even with MySQL - btw Yes MySQL is fast er in this way but intern file writing is a lot faster than extern MySQL Server and client usage.
I didn't suggest mysql, i'm clearly saying if you depend on saving player stats the moment he disconnects or crashes there's always a possibility of the server itself crashing and then player stats wont save also desynced players won't get their stats saved, probably.
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Messages In This Thread
Question about saving stats - by Uvais - 04.01.2018, 14:18
Re: Question about saving stats - by RogueDrifter - 04.01.2018, 14:19
Re: Question about saving stats - by Uvais - 04.01.2018, 14:22
Re: Question about saving stats - by GangstaSunny. - 04.01.2018, 14:25
Re: Question about saving stats - by RogueDrifter - 04.01.2018, 14:25
Re: Question about saving stats - by GangstaSunny. - 04.01.2018, 14:27
Re: Question about saving stats - by RogueDrifter - 04.01.2018, 14:30
Re: Question about saving stats - by GangstaSunny. - 04.01.2018, 14:34
Re: Question about saving stats - by RogueDrifter - 04.01.2018, 14:37
Re: Question about saving stats - by Uvais - 04.01.2018, 14:38

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