02.01.2018, 09:36
It's kinda strange actually, but I heard about a similar issue. I told the guy to use proportional sizes for his custom sprites, seems it worked.
Give a try using powers of two sizes: 32, 64, 128, 512, etc.
They don't have to be the same height x width, but combinations of those values above. For example, 512x128 should work.
Give a try using powers of two sizes: 32, 64, 128, 512, etc.
They don't have to be the same height x width, but combinations of those values above. For example, 512x128 should work.

