When I die, I get moved away like 20-30 meters away.
#2

Quote:
Originally Posted by BluePlayBG
Посмотреть сообщение
Part of the code:

Код:
if (PlayerData[i][pInjured] == 1 && GetPlayerAnimationIndex(i) != 388)
		{
			ApplyAnimation(i, "CRACK", "crckdeth4", 4.1, 0, 0, 0, 1, 0, 1);
		}
Explain more, what do you mean when you die you get moved 20 meters? do you move those WHILE you're dying OR the moment you spawn?? provide the OnPlayerDeath code too, when is a player counted as an "injured player" ? is removing that "ApplyAnimation" fixes the problem?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)