What happend here?!
#2

While they're playing? or the textdraw that you show when a player connects is wrong?
If the first one then you need to update the textdraw, do it from OnPlayerDeath or with a timer.

If the second one, then the way you store the kills in variables is wrong.
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Messages In This Thread
What happend here?! - by Thanks - 29.12.2017, 17:16
Re: What happend here?! - by Kaperstone - 29.12.2017, 17:22
Re: What happend here?! - by Thanks - 29.12.2017, 17:25
Re: What happend here?! - by Thanks - 29.12.2017, 17:30
Re: What happend here?! - by RogueDrifter - 29.12.2017, 17:30
Re: What happend here?! - by Thanks - 29.12.2017, 17:34
Re: What happend here?! - by Thanks - 29.12.2017, 19:47
Re: What happend here?! - by Thanks - 30.12.2017, 19:42
Re: What happend here?! - by Thanks - 31.12.2017, 07:48
Re: What happend here?! - by RogueDrifter - 31.12.2017, 08:07

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