Server Time = Real Time
#6

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Originally Posted by Lucases
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Simply use gl_realtime filterscript or take a look at the .pwn file inside your filterscripts folder
This will make it so a day cycle takes 24 hours, and is linked to the servers local time.

There are other ways to make the time synchronized between players, which is more likely what you actually want.


The ways use the same methods, just a different way of tracking the time itself.
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Messages In This Thread
Server Time = Real Time - by TahaMhr - 28.12.2017, 21:27
Re: Server Time = Real Time - by JaKe Elite - 28.12.2017, 21:36
Re: Server Time = Real Time - by TahaMhr - 28.12.2017, 21:46
Re: Server Time = Real Time - by JaKe Elite - 28.12.2017, 21:51
Re: Server Time = Real Time - by Lucases - 28.12.2017, 21:53
Re: Server Time = Real Time - by Sew_Sumi - 28.12.2017, 22:18
Re: Server Time = Real Time - by TahaMhr - 29.12.2017, 09:04
Re: Server Time = Real Time - by Sew_Sumi - 29.12.2017, 18:24
Re: Server Time = Real Time - by TahaMhr - 30.12.2017, 20:14
Re: Server Time = Real Time - by Sew_Sumi - 30.12.2017, 22:16

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