CreateDynamicRaceCP problem
#3

Quote:
Originally Posted by RogueDrifter
Посмотреть сообщение
it's simple, use a variable set it to 0 at the race start and then do variable[playerid]++; every time he picks up a checkpoint and just make that variable's value's control the checkpoint order and don't end the race unless variable ==20 (the checkpoints number) and that's pretty much about it.
That's a good idea but the problem is that loaded checkpoints are still visible, for example, checkpoint 4 should be loaded only after player enters checkpoint 3. I will try to create checkpoint 2 only after checkpoint 1 is picked up and so on. Not sure if this is going to work but I will try.
Any other suggestions?
Reply


Messages In This Thread
CreateDynamicRaceCP problem - by [WoF]Sonny - 28.12.2017, 07:27
Re: CreateDynamicRaceCP problem - by RogueDrifter - 28.12.2017, 07:48
Re: CreateDynamicRaceCP problem - by [WoF]Sonny - 28.12.2017, 08:10

Forum Jump:


Users browsing this thread: 2 Guest(s)