12.09.2009, 00:12
Quote:
Originally Posted by mr.b
for example I have $10000 then I die my money must be restored to $0 but then I die my money is restored to $10000
and not $0 |
in public OnPlayerDeath(playerid,killerid,reason) and it should be fixed, I guess.
Make sure you put #include servermoneyGM or servermoneyFS right under #include a_samp but higher than your other includes.
Quote:
Originally Posted by xXDrifterXx
One other bug, when people /register in my server ( RP Script ), it randomly gives them 443million to 600 million
other then that, I really do think its one of the best includes there is |
EDIT: Is your /register command in a filterscript or in your gamemode?