25.12.2017, 11:00
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Have seen your post an hour ago and wanted to reply now, but I'm glad you solved it!
JFYI: The base id is (as far as I've understood it) kind of a fallback, if a model couldn't be loaded or if your model has no collision attached (as it was the case you had) to it so that it will use the collision of the base object. |

