/R Reply PM
#1

Код:
CMD:pm(playerid,params[]) {
	new id, gMessage[128],Message[128],iName[MAX_PLAYER_NAME], pmName[MAX_PLAYER_NAME];
	if (sscanf(params, "is",id,gMessage)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /pm <ID> <Message>");
	if(!IsPlayerConnected(id)) {
		SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/pm : Bad player ID");
		return 1;
	}
	if(playerid == id) {
		SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"You cannot PM yourself");
		return 1;
	}
	if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
	{
    	new string[128],recievername[MAX_PLAYER_NAME];
		GetPlayerName(playerid, string, sizeof(string)); GetPlayerName(id, recievername, sizeof(recievername));
		format(string, sizeof(string), "***PM: %s To %s: %s", string, recievername, gMessage);
		for (new a = 0; a < MAX_PLAYERS; a++) if ((PlayerInfo[a][Level] >= ServerInfo[MaxAdminLevel]) && a != playerid)
		SendClientMessage(a, grey, string);
	}
 	if(PlayerInfo[playerid][Muted] == 1)
	{
		new string[128];
 		PlayerInfo[playerid][MuteWarnings]++;
		if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
			format(string, sizeof(string),"WARNING: You are muted, if you continue to speak you will be kicked (Warning: %d/%d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
			SendClientMessage(playerid,red,string);
		} else {
			SendClientMessage(playerid,red,"You have been warned! Now you have been kicked");
			GetPlayerName(playerid, string, sizeof(string));
			format(string, sizeof(string),"%s [ID %d] Kicked for exceeding mute warnings", string, playerid);
			SendClientMessageToAll(grey,string);
			SaveToFile("KickLog",string); Kick(playerid);
		}
		return 0;
	}
	GetPlayerName(id,iName,sizeof(iName));
	GetPlayerName(playerid,pmName,sizeof(pmName));
	format(Message,sizeof(Message),">> %s(%d): %s",iName,id,gMessage);
	SendClientMessage(playerid,PM_OUTGOING_COLOR,Message);
	format(Message,sizeof(Message),"** %s(%d): %s",pmName,playerid,gMessage);
	SendClientMessage(id,PM_INCOMING_COLOR,Message);
	PlayerPlaySound(id,1085,0.0,0.0,0.0);
	printf("PM: %s",Message);
	return 1;
}
does anyone know how to make /r?

i mean,i want reply last send pm using /r


coz few player complaint coz my server dont have /r
Reply


Messages In This Thread
/R Reply PM - by KyNe - 23.12.2017, 06:14
Re: /R Reply PM - by RogueDrifter - 23.12.2017, 06:18
Re: /R Reply PM - by KyNe - 23.12.2017, 06:19
Re: /R Reply PM - by RogueDrifter - 23.12.2017, 06:28

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