20.12.2017, 04:37
Make sure that the sprite is created after the other TextDraw (not neccessarily shown later).
If nothing works (sometimes the order is tricky to get right with sprites), use a PlayerTextDraw for the hat, that will always show it above a regular TextDraw (however that is not the ideal solution since a global TextDraw is appropriate for TextDraws that are shown to everybody).
If nothing works (sometimes the order is tricky to get right with sprites), use a PlayerTextDraw for the hat, that will always show it above a regular TextDraw (however that is not the ideal solution since a global TextDraw is appropriate for TextDraws that are shown to everybody).