Loop problem: sending message
#6

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Originally Posted by None1337
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I only send the message to the two mafia groups.
In this way, I should define, aprox. I think 5-6 new strings.
Is not there another way?
Then make the loop check for those mafias like if(PlayerInfo[playerid][pMafia]) SendClientMessage(playerid,-1,string); and i have no idea what you mean by define approx 5-6 new strings?
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Messages In This Thread
Loop problem: sending message - by None1337 - 16.12.2017, 16:19
Re: Loop problem: sending message - by Bolex_ - 16.12.2017, 16:54
Re: Loop problem: sending message - by None1337 - 16.12.2017, 17:05
Re: Loop problem: sending message - by RogueDrifter - 16.12.2017, 18:48
Re: Loop problem: sending message - by None1337 - 16.12.2017, 18:55
Re: Loop problem: sending message - by RogueDrifter - 16.12.2017, 19:09
Re: Loop problem: sending message - by None1337 - 16.12.2017, 20:00
Re: Loop problem: sending message - by Sew_Sumi - 16.12.2017, 20:14

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