Weapon textdraw
#4

Quote:
Originally Posted by RIDE2DAY
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Before anything, use printf and make sure GetWeaponModel returns the correct value. Then, try doing something like this:
PHP код:
PlayerTextDrawSetPreviewModel(iplayerweapon[i], GetWeaponModel(weaponid));
PlayerTextDrawShow(iplayerweapon[i]); 
Usually you must show the TextDraw again in order to apply the changes.

PD: you might avoid initialing a new variable (weaponid) doing this:
PHP код:
GetWeaponModelGetPlayerWeapon(i) ) 
Where should I implement the last one you have written?
Under stock or OnUpdatePlayer?


EDIT: problem...
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Messages In This Thread
Weapon textdraw - by TomRedlake - 10.12.2017, 18:29
Re: Weapon textdraw - by TomRedlake - 10.12.2017, 19:49
Re: Weapon textdraw - by RIDE2DAY - 10.12.2017, 19:51
Re: Weapon textdraw - by TomRedlake - 10.12.2017, 20:47
Re: Weapon textdraw - by RIDE2DAY - 11.12.2017, 00:53
Re: Weapon textdraw - by TomRedlake - 11.12.2017, 05:40
Re: Weapon textdraw - by RIDE2DAY - 11.12.2017, 13:21
Re: Weapon textdraw - by TomRedlake - 11.12.2017, 19:21

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