08.12.2017, 17:04
(
Last edited by Aliassassin123456; 09/12/2017 at 02:52 AM.
)
Thanks!
You can get the right functionality with the right friction.
It has collision detection aside from ColAndreas, but it uses ColAndreas.cadb and all credits of getting IPLs and models collision structure goes to the developers of ColAndreas, it is a little bit faster than ColAndreas and uses less RAM and all features from ColAndreas are presented in the plugin, I have also created an API so other plugins can easily integrate collision detection and raycast functions to improve their plugins just like MapAndreas by Mauzen.
Quote:
Cool. I love that movements and effects when object hits the wall.
However , it would be great if object could move or slide on the floor which got rotations set or angle. In your video I see the ball stops moving when it’s going down in MC. Would be great if it keeps moving and actually increases its speed ! PS: Olala xD EDIT: didn’t notice friction natives in page 2 , Great! |
It has collision detection aside from ColAndreas, but it uses ColAndreas.cadb and all credits of getting IPLs and models collision structure goes to the developers of ColAndreas, it is a little bit faster than ColAndreas and uses less RAM and all features from ColAndreas are presented in the plugin, I have also created an API so other plugins can easily integrate collision detection and raycast functions to improve their plugins just like MapAndreas by Mauzen.